Expanding markets. That's where the industry is going. I saw this little article today. Now, I'm a fairly religious person but not the screaming-hollering-holier-than-thou variety and while I don't thing a "christian themed" video game is exactly for me, I'm appreciative of the fact that they are being made to fill a market niche.
I'd really like to give the game a whirl. I hope the trailer isn't representative of the graphics and mechanics of the title. Just having a "christian" themed video game isn't going to be enough. Sure, it might be enough in authoritarian homes in the rural America where there is no Internet and Aunt Suzy runs the Wal Mart Electronics section so you can't smuggle home Need for Speed: Most Wanted.
Here's the question the guys at Bibleman and parents have to ask themselves:
"Is it fun?"
Sure it has to be true to the brand and the vision, but IS IT FUN?
Beyond that, class balance, graphics, environments, cohesive settings are important but secondary. Will you or your kid play "Bibleman: A Fight for Faith" more than three times before it's relegated to the dusty bottom shelf of the TV Stand?
